STRINGTABLE OMeshFromStrandsModifier
{
	OMeshFromStrandsModifier	"Ornatrix Operator";
	
	mfs_MeshTypeAttribute				"Mesh Type";
	mfs_SideCountAttribute				"Side Count";
	mfs_StrandGroupAttribute			"Strand Group";
	mfs_TangentNormalsAttribute			"Use Tangent For Normals";
	mfs_RandomSeedAttribute				"Random Seed";
	mfs_CrossSectionRampAttribute		"Cross Section";
	mfs_IsGuideMeshAttribute			"Is Guide Mesh";
	
	mfs_Group_MappingCoordinates		"UV Mapping";
	mfs_MapChannelCountAttribute		"Map Channel Count";
	mfs_SelectedMapChannelAttribute		"Selected Map Channel";
	mfs_MappingTypesAttribute			"Mapping Type";
	mfs_UsePerStrandMappingAttribute	"Per-Strand Coordinates";
	mfs_CreateTextureAtlasAttribute		"Create Texture Atlas";
	mfs_OneTextureIslandPerStrandGroupAttribute	"Strand Group Islands";
	mfs_BaseChannelsAttribute			"Base Channel Index";
	mfs_MapCoordinateStretchesAttribute	"Coordinate Stretching";
	
	mfs_Group_ShaderList						"Materials";
	mfs_ShaderListAttribute						"Materials";
	mfs_ShaderScatterMultiplierAttribute		"Scatter Multiplier";
	mfs_ScatterMaterialidChannelAttribute		"Scatter Channel";
	mfs_UseStrandGroupsForMaterialIdsAttribute	"Use Strand Groups For Material Ids";
	
	mfs_Group_ProxyMeshes				"Proxy Meshes";
	mfs_ProxyMeshesAttribute			"Proxy Meshes";
	mfs_ProxyInheritRotationAttribute	"Inherit Rotation";
	mfs_ProxyInheritShapeAttribute		"Inherit Shape";
	mfs_ProxyInheritWidthAttribute		"Inherit Width";
	mfs_ProxyIsUniformScaleAttribute	"Is Uniform Scale";
	mfs_ProxyScatterChannelAttribute	"Scatter Channel";
	mfs_ConformToSurfaceAttribute		"Conform to Surface";
	mfs_IgnoreHiddenStrandsAttribute	"Ignore Hidden Strands";

	//
	mfs_MeshType_Cylindrical		"Cylindrical Strands";
	mfs_MeshType_Ribbon				"Flat Ribbon Strands";
	mfs_MeshType_ProxyMesh			"Proxy Mesh Strands";

	mfs_MappingType_PerVertex		"One UV at each vertex";
	mfs_MappingType_PerSegment		"One UV at each segment strand";
	mfs_MappingType_PerEdge			"One UV at each vertex at strand roots";
	mfs_MappingType_PerStrand		"One UV per each strand";
	mfs_MappingType_GuideMesh		"(Guide mesh)";
	mfs_MappingType_Inherit			"Inherit texture coordinates from hair";

	
	mfs_Button_CreateNucleusSimulation	"Create Nucleus Simulation";
	
	mfs_Button_Rebuild			"Rebuild";
	mfs_Button_Export			"Export Polygon";

	mfs_ConformToSurface_IgnoreSurface	"Ignore Surface";
	mfs_ConformToSurface_SurfaceNormal	"Surface Normal";
}
